Basket of Bread


Cried laughing.

The world is a better place because of this video.

Best professor I’ve had. Definitely worth the hour to watch.

Things That Don’t Suck: Deus Ex

"The individual may be remembered, but the organization persists and thrives. A single artist, a single general, a single hero or a single villain may all die, but it is impossible to kill a people, a nation, an idea - except when that idea has grown weak and is overpowered by one that is stronger."

- The Doctrine of the Mighty by the Majestic Council of the Twelve

Deus Ex is the greatest game that I not only have played but will ever play. While other games may tease you with the freedom to choose how you play, possibly by providing you with a fork in the path of the eighth bland corridor you’ve fought your way down in the past hour, or by including a heavily polarized morality system whereupon several key decisions made throughout the game will determine which ending you receive, Deus Ex spills its drink on these so-called options and proceeds to laugh at them in the worst voice acting this side of Resident Evil. Instead of a fork in the road, Deus Ex gives you a veritable web of paths you can choose to explore and accomplish your objectives on. Instead of a petty karma system, all decisions in Deus Ex are cloaked in a dark gray shroud of morality in which even the simplest of choices leave the player with no right answer. Deus Ex is real freedom; freedom to choose how you play and freedom to make meaningful decisions that influence the course of events in the story.

And does Deus Ex have a story to tell. Taking place in 2052 in a dystopian future that draws heavily from conspiracy theories and eerily parallels the trajectory of our own world, Deus Ex has the player assuming the role of JC Denton, a biomechanically augmented agent of the United Nation’s anti-terrorism coalition tasked with recovering a stolen shipment of a vaccine to the Gray Death, a virus decimating the world’s population. As is to be expected in a world of collusion and conspiracy, things aren’t at all what they appear to be, and JC soon finds himself in a multitude of locations including New York City, Hong Kong, Paris, and even Area 51, chasing the answers to ancient conspiracies involving groups as diverse as the Knights’ Templar, the Illuminati, and the Trilateral Commission.

Unlike the vast majority of games, Deus Ex leaves it up to the player how to go about tracking down these answers. Have you ever wanted to play a game in which there are more ways to complete a level than your tiny non-augmented mind can come up with? Do you bribe a drunken employee for the access key to the lab where he works that may or may not house a machine producing the aforementioned virus? Do you hack the door and sneak in? Do you swim through the dark and cold canals to find a trapdoor on the underside of a sampan that holds a key to this lab? Do you use your biomechanically augmented super-legs to leap across the rooftops and neon signs that lead to a possible rooftop access? Or would you just rather pull out your heat-seeking missile launcher, shoot the nearest small child in the face, and fight your way in past the guards? In Deus Ex, anything is possible.

If you find yourself in need of a classic PC roleplaying game set in a near dystopian future with an engaging plot, truly open-ended gameplay, and a futuristic electronic soundtrack that you will listen to long after completing the game, accept no substitute.

Question everything.

Bonus lulz:

Dedicated to my roommate.

Dedicated to my roommate.



The Clint squint.

The Clint squint.

Between 50 and 70 billion cells die each day due to apoptosis in the average human adult.